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Reverse Engineered Project


This was the first project where I saw all the homework activities fall into play during this project. I started this prompt with detailed measurements of the phone case within .001 inches wherever possible noted on a sketch. Just like for the screwdriver and screwdriver assignment these measurements guidelines for all the lines in this project.




Once the linework was down, I used loft/cap/ and extrude curve, were used to create the different colored surfaces which all together make the phone.



I am most pleased that my this project turned out to be so realistic. At first, I doubted my abilities to recreate the phone case. With precise measurements and the time taking the task of laying out every line, the final product was worth it.


I am most pleased that my this project turned out to be so realistic. At first, I doubted my abilities to recreate the phone case. With precise measurements and the time taking the task of laying out every line, the final product was worth it.


One thing I could have done better was rendering, everything in this course seemed to come easily to me except rendering. With no previous rendering skills, this reverse-engineered phone case looks realistic. In the future, I would create multiple different saves, to have something to go back to in case any major changes need to be made. I realized this only after making my way through a majority of the project.



This project taught me to mainly build objects in Rhino using lines to generate surfaces, instead of using solids to difference from one another. Working with lines is a more precise efficient way to construct 3d models.







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